Sometimes I get ahead of myself, wanting to preserve as much of the going-in-blind experience so I don’t build up expectations about the experience. Most of the time it works,…
singleplayer
There’s a trap that indie developers often fall into: the one of game length. The trap is laid by that demon which has been haunting the game’s industry for years…
Everyone has that game which defined, for them, the core of many games that came after it. DOOM for FPS, Warcraft for RTS and for this old reviewer anything that…
Man was I ever dreading a return to the DOOM series. My last memories of the series were riddled with feelings of exhaustion, being unable to enjoy the game because…
Some things just tickle your dopamine receptors just right. In the past I’ve avoided bullet hell games, almost certainly because I’ve been absolutely terrible at them. But that changed back…
The say comparison is the thief of joy and boy, is it ever. Coming off such a high that was Clair Obscur I knew that whatever I played next was…
After many years of reviewing games I’d inadvertently set myself a long list of boundaries that, for whatever reason, I wouldn’t cross. It started with simple things, like I had…
Of the many great lines that came out of the American version of the Office was the one from Andy Bernard: “I wish there was a way to know you’re…
Cast your mind back to high school English classes, the ones where they decided try to introduce Shakespeare to a severely disinterested bunch of teenagers (I count myself among them…
First impressions can be a hard thing to shake. Certainly I fell trap to the idea that Atomfall was simply going to be a British version of Fallout, something that…