Even though I’ve been reviewing games for fun for the better part of 6 years now there are few series that I’ve been able to catalogue my experiences of completely….
pc
With game creation now within the reach of anyone who has the time to dedicate to it the differentiators usually stem from the strengths of their creators. Many come from…
PC ports of mobile games have mostly been of low quality. Whilst many of the games make use of a base engine that’s portable between platforms often those who are…
I had grand ideas that my current PC build would be all solid state. Sure the cost would’ve been high, on the order of $1500 to get about 2TB in…
Many games have sought to catch some of Telltale’s success by emulating their trademark brand of story-first games. For the most part this comes in the form of copying the…
4 years; that’s how long it’s been since the last instalment in The Witcher series. Back then I felt The Witcher 2: Assassin of Kings was a serviceable RPG though the…
Creating a game is an exercise in compromise. On the one hand you have your vision for what you want the game to be, whether it be a sweeping epic…
There are few computer interconnects that have been as pervasive as USB. Its limitations are numerous however the ease at which it could be integrated into electronic devices ensured that…
I used to be spoken for when it came to short time waster puzzlers as none to could topple the venerable 2048. You see it’s not so much that the…
It’s been a while since I’ve had a good story first pixelart game come my way. It seems the indie scene has begun to move away from them as they…