The power of nostalgia is undisputed but it’s also a trap that far too many game developers have fallen into. There’s been so many remakes, demakes and other attempts to…
open world
Think of the last Ubisoft game you played or really any of their open world titles that they’re so renown for. I want you to name one of the characters,…
Growing up as a kid in a rural community often meant making your own fun. Going into town wasn’t really on the cards most of the time, what with our…
Early 2000s, 1980s cars, music festivals. If I didn’t know better I would’ve guessed the developers of Keep Driving had rifled through my Facebook post history and decided to make…
There was a time when big releases were almost a social event unto themselves, a kind of cultural nexus point that drew in all and sundry whose only connection was…
Everyone has that game which defined, for them, the core of many games that came after it. DOOM for FPS, Warcraft for RTS and for this old reviewer anything that…
First impressions can be a hard thing to shake. Certainly I fell trap to the idea that Atomfall was simply going to be a British version of Fallout, something that…
There’s an inertia for me, a palpable weight when it comes to diving into big RPGs. Part of this is born out of the desire, which I’m still trying to…
I wouldn’t call myself a fan of Indiana Jones. I mean sure, I’ve seen a few of the movies and they’re fine but that’s about as far as my interaction…
There seems to be a template that a lot of indie devs are following. They have aspirations of developing large RPGs, hoping to elevate themselves to the same plane as…