The Early Access survival/base building genre seems to have a pretty well trodden path these days. You start off with the base game and then release chapters/technology tiers/any other progression…
survival
We’ve noticed the trend that comes around every so often. You know the one where a game, ostensibly having been in Early Access for some time, finally goes to full…
Coming into Early Access games once they hit the 1.0 stage has been a mixed affair for me. About half the time it’s when is really ready for prime time…
Kickstarter, Early Access and all the other tools that enable developers to get an idea in front of players before it’s fully formed are both a blessing and a curse….
The term “Dark Souls-like” has lost a lot of its original meaning; now being applied to nearly any game that’s somewhat challenging and includes a death/recovery mechanic. Using that term…
Survival sandboxes have never really been my cup of tea. I get the appeal, crafting your own story however you see fit, but if I’m going to engage in the…
Games, as a whole, have come a long way when it comes to giving the player real control over how the narrative develops. Gone are the days of the simple…
I’ve started to grow rather fond of these little city simulation games, each of them bringing a different bent on the same genre. Looking back over my gaming history it…
The RTS genre, once the king of all PC games, has been relegated to the sidelines for the past decade or so. You’ll still see its roots in the new…
The survival genre and I have never really gotten along. I can appreciate the challenge you can create out of just existing but for me these kinds of games just…