The media we consume is often a reflection of the times we find ourselves in; bringing to the surface ideas, concerns and fears that we collectively share. For many years…
singleplayer
There was a time once, long ago, where the time a game spent in development was a good indicator of the level of polish you could expect from it. Blizzard’s…
For a creator how their creation will be experience can matter just as much as the creation itself. With games this seems obvious when say, considering the difference between playing…
I’ve been holding out on subscribing to Xbox Game Pass, mostly because I didn’t want another subscription that I’d have to manage. That and the catalogue of games was mostly…
Good grief has it been 10 years since I reviewed Kerbal Space Program?! Looking back at my review you’d think I was semi-interested in it, mostly for the potential for…
The sophomore instalment in a successful franchise is always a risky one: simply repeating what you did before but more usually earns the ire of the general public, but not…
Can you be nostalgic for someone else’s life? That’s a question that kept running through my head as I was playing We are OFK as, to me, it speaks directly…
The gamer community writ large has is becoming more aware of the struggles of game developers. Almost all AAA titles released these days are accompanied by stories of the horrendous…
There are two tiers of soulslike games: those made by FromSoftware and everyone else. Many have tried to recreate the essence of those games but, almost inevitably, they all fall…
In college my teacher for the course of “Literature on the Internet” (which was still a weird thing back in 2001) asked us to perform a simple task: find her…