Creating a game is an exercise in compromise. On the one hand you have your vision for what you want the game to be, whether it be a sweeping epic…
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There are few computer interconnects that have been as pervasive as USB. Its limitations are numerous however the ease at which it could be integrated into electronic devices ensured that…
I used to be spoken for when it came to short time waster puzzlers as none to could topple the venerable 2048. You see it’s not so much that the…
It’s been a while since I’ve had a good story first pixelart game come my way. It seems the indie scene has begun to move away from them as they…
The days of the expansion pack have long since left us, replaced by it’s bite sized cousin downloadable content. For many this is a better way of doing it as…
You might not guess it from the usual content that I put up on this blog but I’m something of a gearhead, owing to my rural roots where I was…
A game’s controls being deliberately obtuse or unintuitive used to be a sign of a poorly designed game. Indeed the whole reason I avoid certain genres, survival horror being one…
The Battlefield series has, for the most part, stuck to its roots of giant war-based combat which has served it well over the past 13 years that it has existed….
Puzzle-platformers are the corridor shooter of the indie scene; they are the genre that nearly everyone attempts in their quest to become the next big thing. This means that, for…
Ever since we (sort of) won the battle for a R18+ rating for games us adult gamers have been hoping that the games, which are clearly not for children, would make…