When I first started hearing about achievement systems I honestly thought they were a total waste of time. I usually play games just for the sake of playing them, not…
lobaco
If I’m honest I can’t really tell you where the inspiration for Lobaco came from. Sure the idea itself is pretty simple (what’s going on there?) but I can’t really…
It’s been a long 7 months since I first laid eyes on Xcode and the iOS SDK all that time ago and I’ve had quite the love/hate relationship with it….
My time spent developing my passion project hasn’t been continuous since the time I first started working on it. The first iteration lasted about a month and was a mad…
It’s really easy to fall into the trap of trying to build something you think is simple that ends up being a complicated mess. Us engineers are amongst the most…
I’ve been an on again, off again developer ever since my first year of university. I wasn’t particularly good at it either and it took me a good year of…
I’ve been developing computer programs on and off for a good 7 years and in that time I’ve come across my share of challenges. The last year or so has…
I’ll be honest and say that most of the programs I’ve built have never really been that resource intensive so optimising them for performance really hadn’t been much of a…
I really can be my own worst enemy sometimes. It’s been almost a month since I got back from the USA and despite the best of intentions I haven’t really…
Cloud computing, it’s no secret that I don’t buy wholly into this idea mostly because everyone talking about it either a) doesn’t understand it or b) has forgotten that it’s…