Early 2000s, 1980s cars, music festivals. If I didn’t know better I would’ve guessed the developers of Keep Driving had rifled through my Facebook post history and decided to make…
resource management
Sometimes I get ahead of myself, wanting to preserve as much of the going-in-blind experience so I don’t build up expectations about the experience. Most of the time it works,…
There are some major disadvantages to being on a low-information diet for video games. As release dates for new titles approach, I have to duck and weave past all the…
Over the years I’ve noticed trends in sequel games. For AAA’s and similar high budget titles there’s a tendency to streamline things, to focus more in on what made the…
Well this review is off to a brilliant start. I go into my screenshots directory, thinking that I’m all responsible and shit, only to find I haven’t got any of…
The media we consume is often a reflection of the times we find ourselves in; bringing to the surface ideas, concerns and fears that we collectively share. For many years…
Took me a while, but I finally found the game that scratched the build and automate itch I’d been having for the past few weeks. I’ll admit that part of…
Some of my earliest gaming memories come from city building simulators. I can remember sitting behind my desk at home, glued to the monitor as I struggled to build my…