Back in the day there was an unspoken rule about a game’s length being indicative of its quality. For some reason we all thought that games that took longer to…
procedural
4 Articles
David Klemke
4 Min Read
It’s not often that a developer simply explaining the mechanics sells me on the game. Usually if you can’t simply show how it works through a gameplay trailer or similar…
David Klemke
6 Min Read
Kickstarter, Early Access and all the other tools that enable developers to get an idea in front of players before it’s fully formed are both a blessing and a curse….
David Klemke
7 Min Read
There’s almost no need to introduce No Man’s Sky, the game that was catapulted to stardom the second its concept trailers hit the Internet. The fervour surrounding it is easy…
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