Expectations are a dangerous thing. This is the thought that has rattled around in my head whenever I start thinking about Dragon Age: The Veilguard. Even before it came out…
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In this era of extreme AAA budget games that dominate headlines there’s a refreshing perspective to take from those simpler titles that do just a few things well. It’s easy…
I wouldn’t call myself a fan of Indiana Jones. I mean sure, I’ve seen a few of the movies and they’re fine but that’s about as far as my interaction…
There are some major disadvantages to being on a low-information diet for video games. As release dates for new titles approach, I have to duck and weave past all the…
It’s been good to see the gaming media come around to the idea that the way you play a game can have a lot of impact on how you feel…
After finishing my playthrough of Still Wakes the Deep I was left with just one question: why? It’s such an unusual blend of different things: Lovecraftian horror, oddly specific details…
Yahtzee recently did a video about how his opinion on his games of the year have drastically changed looking back at them retrospectively. As long time readers will know that…
Whilst reviewing the rather unusual movie Hundreds of Beavers with a group of friends one of them mentioned they felt under-equipped to be able to critically engage with it. The…
Over the years I’ve noticed trends in sequel games. For AAA’s and similar high budget titles there’s a tendency to streamline things, to focus more in on what made the…
What can a game developer sacrifice in a game in order to amplify what remains? Some choose to cast aside mechanics, either simplifying or completely doing away with them, something…