There are many a good game I really love to play but can only do so in small bursts. Chalk it up to age or the allure of more passive…
ios
You know how I just talking about developers I hadn’t kept tabs on? Well looks like it’s happened yet again as whilst having a look at how long it’d been…
The media we consume is often a reflection of the times we find ourselves in; bringing to the surface ideas, concerns and fears that we collectively share. For many years…
Remember some years ago, I feel like it was around the early 2010s, when mobile gaming was going to be the next platform to eat the world? Farmville, Cookie Clicker,…
In college my teacher for the course of “Literature on the Internet” (which was still a weird thing back in 2001) asked us to perform a simple task: find her…
I made a rule for myself early on when I started reading reviews: don’t read anyone elses until after I’ve posted my own. The reason for the rule is simple,…
One of the challenges in attempting to play (and review) a new game every week is managing the backlog of titles that I’ve accumulated in my review queue. For the…
Indie developers have the unenviable task of balancing what precious resources they have to create the experience they want to deliver to their audiences. This often means that, when compared…
There’s a lot to be said for games that are more than the sum of their parts. The games that truly shine are the ones that are able to take…
Is it just me, or did mobile games kinda fade into the background somewhat? Like, rewind say 5 years or so and I was getting mobile game recommendations from everyone,…