Ever since Steam reached a certain level of functionality any game that was distributed on it was kind of expected to make use of it. This isn’t a hard requirement…
authentication
3 Articles
David Klemke
3 Min Read
Security is one of those things that many people put aside when developing a new product since it’s one of those things that doesn’t get you any closer to launching…
David Klemke
3 Min Read
There were so many times when I was coding up early versions of Lobaco that I didn’t give any thought to security. Mostly it was because the features I was…
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