In the past the only genre of game that could get away with being intentionally difficult to play was survival horror. The reasoning there was that it built tension, mimicking…
Review
There’s no question that the Double Fine Adventure was responsible for showing that the Kickstarter model could work for games. The now miserly looking target of $400,000 blew by quickly…
The indie dev scene seems to go through periods of obsession with different genres. In the past it was with platform puzzlers as it seemed that every other week brought…
The Battlefield series of games has always felt like the more strategic brother of Call of Duty, opting for a slightly slower game pace that favours more careful, considerate play….
The Steam Holiday sale is often a time of buyer’s remorse for someone like me. Since I tend to buy games right after they come out (usually for review on…
Originally my idea for reviewing one game a week was done primarily to avoid writer’s block once a week as they’re by far my easiest posts to write and usually…
You’d think that since I have something of a obsession with competitive style games, ones that often require fast reflexes, would lead to an appreciation for other twitch based games….
It’s been a while since a good stealth game has crossed my path with many of the games that I’ve played recently including stealth as a tacked on aspect that…
Ever since my rather devastating experience with Super Meat Boy I’ve been pretty adverse to twitch based platformers, mostly because I don’t want to give myself RSI or an aneurysm. Whilst…
Often the origin tale of a developer can be just as interesting as the games they develop. Long time readers on here will know that I’ve got a soft spot…