With game creation now within the reach of anyone who has the time to dedicate to it the differentiators usually stem from the strengths of their creators. Many come from…
Review
PC ports of mobile games have mostly been of low quality. Whilst many of the games make use of a base engine that’s portable between platforms often those who are…
Many games have sought to catch some of Telltale’s success by emulating their trademark brand of story-first games. For the most part this comes in the form of copying the…
4 years; that’s how long it’s been since the last instalment in The Witcher series. Back then I felt The Witcher 2: Assassin of Kings was a serviceable RPG though the…
Creating a game is an exercise in compromise. On the one hand you have your vision for what you want the game to be, whether it be a sweeping epic…
I used to be spoken for when it came to short time waster puzzlers as none to could topple the venerable 2048. You see it’s not so much that the…
It’s been a while since I’ve had a good story first pixelart game come my way. It seems the indie scene has begun to move away from them as they…
The days of the expansion pack have long since left us, replaced by it’s bite sized cousin downloadable content. For many this is a better way of doing it as…
You might not guess it from the usual content that I put up on this blog but I’m something of a gearhead, owing to my rural roots where I was…
The Souls series never really appealed to me as it seems its target audience was a certain subsection of gamers who craved games that gave their player nothing and took…