What can a game developer sacrifice in a game in order to amplify what remains? Some choose to cast aside mechanics, either simplifying or completely doing away with them, something…
unity
The gaming public often looks to the indie scene for the new innovations; those experimental features that $_BIG_PUBLISHER would deem too risky for inclusion in a blockbuster title. There are…
I’ve long since abandoned looking through Kickstarter and other crowdfunding platforms for games that I want to fund. Part of it is burnout on the whole concept, with many of…
Long time Early Access titles always have a…je ne sais quoi about them. For me it feels like putting on someone else’s well worn shoes: you know that they’ve served…
Some games trigger an internal battle for me: one side arguing that it’s easy to judge a game’s merits by a few key factors whilst the other pushes me to…
I’ve tried to think about what it is about loosely or completely disconnected narrative games that irks me so much. To be sure I find interest in stories where there’s…
I’ve come to realise that I’ve had an unconscious bias against sequels that are, essentially, more of the same. I think this is because I’ve never been a “one game”…
Ever since the runaway success of Minecraft there’s been a rush of games that are trying to become the next digital form of Lego. These sandbox titles often seek to…
At this point I don’t think this game really needs any introduction…however… I, like many innocent children, was the victim of a goose attack. Now the fact that I may…
We sometimes forget just how young video games are as a creative medium and how far they still have to go as methods of expression. But that relative youthfulness brings…