Annapurna has cemented themselves as a publisher of games with a strong narrative focus, often putting forward titles that make the definition of “game” all the more blurry. Their track…
interactive fiction
Well, I lied. I thought that my new Switch, all covered in its glorious Zelda branding, would meet the same fate as its predecessor. This was the price of admission…
Some games trigger an internal battle for me: one side arguing that it’s easy to judge a game’s merits by a few key factors whilst the other pushes me to…
One thing I find fascinating is exploring media that wasn’t made for me as an audience. Whilst most content created today contains a lot of similar themes, tropes and ideas…
There was a time once, long ago, where the time a game spent in development was a good indicator of the level of polish you could expect from it. Blizzard’s…
Can you be nostalgic for someone else’s life? That’s a question that kept running through my head as I was playing We are OFK as, to me, it speaks directly…
I made a rule for myself early on when I started reading reviews: don’t read anyone elses until after I’ve posted my own. The reason for the rule is simple,…
It has been fascinating to watch the medium of games evolve over the decades I’ve been able to experience them. From the early days where they were pure escapism, to…
I stopped looking at games to back on Kickstarter quite a while ago as it just seemed to encourage developers to take far, far too long to actually release something…
Boy, going in blind on games can be a real rollercoaster road sometimes. What started out as just me trying to eliminate outside bias from my reviews turned into a…