So one of the reasons that I continue these reviews is mostly to give myself a check on how I’m feeling about a game now vs when I was actually…
first person
There’s a lot to be said for games that are more than the sum of their parts. The games that truly shine are the ones that are able to take…
Boy, going in blind on games can be a real rollercoaster road sometimes. What started out as just me trying to eliminate outside bias from my reviews turned into a…
The Early Access survival/base building genre seems to have a pretty well trodden path these days. You start off with the base game and then release chapters/technology tiers/any other progression…
It’s always fun to think about the genesis of the story and mechanics of a game. Quite often they’re rooted in reality in some way; the stories typically being allegories…
I’m starting to like the idea of proof of concept games over things like Early Access and I’ll tell you why. Early Access has basically become a genre unto itself;…
I think I’ve discovered that I’m not a fan of “high intensity” games. This isn’t the same as challenging games, because I still very much enjoy those, but games that…
With games that are hard to judge by truly objective measures I instead try to focus on whether or not the game achieved what it set out to accomplish. This…
To be honest I didn’t really expect a follow up to SUPERHOT as it pretty much set out what it wanted to do and I wasn’t really sure where it…
Took me a while, but I finally found the game that scratched the build and automate itch I’d been having for the past few weeks. I’ll admit that part of…