What can a game developer sacrifice in a game in order to amplify what remains? Some choose to cast aside mechanics, either simplifying or completely doing away with them, something…
devolver digital
This is something I’ve been waiting a long time for. The Talos Principle has long been one of my favourite underrated titles; an incredible blend of novel puzzle mechanics, engaging…
The media we consume is often a reflection of the times we find ourselves in; bringing to the surface ideas, concerns and fears that we collectively share. For many years…
Gotta admit, before playing Hades I wasn’t super into the isometric hack and slash styled games at all. In my head they were too close to the bullet hell genre…
Games that do a lot with not so much are always impressive to me. Sometimes this comes from the use of minimalistic art styles, selective use (or non-use) of dialogue…
The battle royale genre isn’t one I typically find myself gravitating to. Initially it was due to the slow pace and winner takes all aspects of it, something I wasn’t…
We sometimes forget just how young video games are as a creative medium and how far they still have to go as methods of expression. But that relative youthfulness brings…
I’ve been staring at this page for far too long trying to figure out how to open up this review of The Red Strings Club. Sure I could take the…
A sizeable percentage of the games I own are wholly or in part due to my feelings of nostalgia towards them. Some are originals, games I keep around because of…
Flying Wild Hog’s successful reboot of Shadow Warrior three years ago was a boon for the fledgling development studio. Their initial title, Hard Reset, was a good but not great release,…