Some of the most challenging aspects of crafting a game is doing the things right that won’t get noticed. The minutiae that fades into the background can often be as…
playstation 4
When I left Destiny 2 late last year I didn’t feel like it was in a great spot for me. The grind was killer, struggling to provide even the bare…
When you’ve got a game you hold in such high regard it’s hard not to judge other, similar titles against it. Such is the challenge that ENDER LILIES: Quietus of…
Pacing is essential for narrative driven games. Move the story forward too fast and you quickly lose your audience, drowning them in rapid fire events that aren’t given enough time…
The Warhammer 40K universe is so rich with lore I don’t think we’ll ever see an end to new experiences being built from it. Indeed whilst I was aware of…
I’ve come to realise that I’ve had an unconscious bias against sequels that are, essentially, more of the same. I think this is because I’ve never been a “one game”…
So one of the reasons that I continue these reviews is mostly to give myself a check on how I’m feeling about a game now vs when I was actually…
I’m sure fans of Hitman are well aware that it’s latest release has been out for quite some time but if you’re like me you’ve probably been sleeping on it…
After over 6 years of faithful service I’ve retired my old rig and am now the proud owner of a flashy new AMD Ryzen system sporting a RTX 3070 (along…
The Early Access survival/base building genre seems to have a pretty well trodden path these days. You start off with the base game and then release chapters/technology tiers/any other progression…