With indie games there’s usually a tradeoff to be made between game mechanics and story telling. This is not to say you can’t have both, indeed there have been many…
platformer
My previous post on games and female protagonists sparked an interesting conversation among my friends as we tried to recall all the games we’d played that had either a female…
Reaction based platformers are like kryptonite to me. Initially I revel in the challenge, figuring out how the mechanics work with each other and eventually getting good enough at them…
I’m sure I’m not alone in saying that I have something of a soft spot for the Tomb Raider series. It was all the way back in 1996 when I…
There seemed to be an inflection point some time ago, around the time when the first Portal was released, when game developers suddenly realized the potential in creating non-traditional puzzler…
I’ve become a really big fan of titles that challenge our expectations and perceptions of what constitutes a game. Usually this comes down to mechanics, like how Half Life 2…
I missed the boat on many of Tim Schafer’s games. Whilst I was aware of the titles that rocketed him to game developer stardom (Monkey Island, Manic Mansion and Psychonauts)…
I have a love/hate relationship with the new wave of hardcore platformers that have swept through the game scene recently due to the indie game developer revolution. Initially I find…
The simplicity of 2D platformer games must be really liberating for developers, especially small time independent ones. I say this because it seems that I’ve played a lot of games…
I think my angst around survival horror games stems from the many, many hours I lost to the genre back when I younger. There were many nights when my brother…