Playdead’s Limbo inspired an entire sub-genre of atmospheric puzzler platformers. It’s one of the few games that many will finish in a single sitting; its succinct and engaging game play…
platformer
Mirror’s Edge came at a pivotal time in gaming history. The industry was leaping forward in ever greater strides with game budgets soaring and consumers ever more willing to shell…
Games, like all creative endeavours, are aspirational things. They all have a goal; some to tell a great story whilst others challenge you with mechanics and puzzles. One of the…
Tomb Raider’s reboot of 3 years ago was a successful one, reinvigorating a franchise that had been sidelined by newer IPs in the same genre. Indeed it was the first…
The Trine series has captured many people’s attention over the years, mostly thanks to the incredibly inventive physics based game play. It’s been a long time between drinks for the…
In my review of Cradle (which I meant to get out last week, apologies!) I noted that I’ve found two distinct types of exploration games. Some are guided, wanting to gently…
Sometimes a game is responsible for the creation of a new genre. The most often reference example of this is the MOBA genre, one that was spawned out of the…
Creating a game is an exercise in compromise. On the one hand you have your vision for what you want the game to be, whether it be a sweeping epic…
Puzzle-platformers are the corridor shooter of the indie scene; they are the genre that nearly everyone attempts in their quest to become the next big thing. This means that, for…
Ever since games realised that they were no longer beholden to the Euclidean world we exist in the number of games based around messing with that idea has increased exponentially….