It’s been a minute since I’ve gone back to my roots of point and click, pixel art adventure games. Back in my early years of reviews when the 1 per…
pixel art
Early 2000s, 1980s cars, music festivals. If I didn’t know better I would’ve guessed the developers of Keep Driving had rifled through my Facebook post history and decided to make…
It seems I’m something of a sucker for a good indie dev story. So when I came across this post on /r/IndieGaming I figured why not give it a shot;…
Let’s get the obvious out of the way: yep the only reason I played Animal Well was because Dunkey is backing it. Whilst I don’t fully align with him in…
The gamer community writ large has is becoming more aware of the struggles of game developers. Almost all AAA titles released these days are accompanied by stories of the horrendous…
One of the things I’ve had to come to grips with over the 13 years (!) I’ve been reviewing games is the slow but steady drift in my own preferences…
Believe me, it’s not by active choice that I’ve been leaving such long periods between reviews, it’s been out of necessity. That doesn’t mean I haven’t had the time to…
It’s rare that I’ll sit down to play a game and then not want to get back up again until it’s finished. Part of that is getting older and having…
Steam’s recommendation engine, despite the unholy treasure trove of data they have on what everyone plays, is total arse. Even the new discover queue is a hit and miss affair;…
Wadjet Eye Games have made a name for themselves in the adventure game space, not only for the numerous titles they’ve published but also the many they themselves have developed….