The use of full motion video in games used to be a kludge; done to inject a semblance of realism into an otherwise unrealistic world. Even with brand name actors…
ios
This may come as a surprise given my gaming pedigree but I never really got into the old Lucasfilm adventure games. It wasn’t a lack of interest, more that we…
Ah the post christmas drought, where everyone is still reeling from the barrage of AAA titles that were released just in time for the holiday season and nothing else is…
Long time readers will know that I’ve long held the belief that OSX and iOS were bound to merge at some point in the future. For me the reasons for…
Time waster style games were once the bastion of Flash games hosted on sites like Newgrounds. Since the introduction of smartphones they’ve slowly transitioned themselves away from the web and…
PC ports of mobile games have mostly been of low quality. Whilst many of the games make use of a base engine that’s portable between platforms often those who are…
When you think of Apple what kind of company do you think they are? Many will answer that they’re a technology company, some a computing company, but there are precious few…
I used to be spoken for when it came to short time waster puzzlers as none to could topple the venerable 2048. You see it’s not so much that the…
Microsoft has been pursuing its unified platform strategy for some time now with admittedly mixed results. The infrastructure to build that kind of unified experience is there, and indeed Microsoft…
Games aspire to be many things but rarely do they aspire to emulate another medium, especially a physical one. The burgeoning genre of cinematic style games and walking simulators have…