I’m starting to like the idea of proof of concept games over things like Early Access and I’ll tell you why. Early Access has basically become a genre unto itself;…
indie
The idea that constraints promote creativity is a well known concept; the implication being that with defined boundaries you’ll make better use of the things that you have available to…
Games that do a lot with not so much are always impressive to me. Sometimes this comes from the use of minimalistic art styles, selective use (or non-use) of dialogue…
There’s a fine line you have to walk when looking into a game. On the one hand you want to know enough about it to make it worth your time…
Even with all the numerous titles that were delayed due to COVID 2020 has still been a pretty amazing year for games. For me personally this has culminated in no…
You know what’s kept me from playing nearly all the base building games out there? Early Access. Whilst I think the concept is good in principle there are far, far…
There’s going to be a bit of a theme for the next few reviews because I had a hankerin for something specific: a building game. Now I’m not quite sure…
You know, I’ve really missed driving games. I spent a great deal of my youth in seminal titles Gran Turismo and the early Need for Speeds, even playing some of…
If you’ve been reading my game reviews for any length of time it’s probably quite clear that I have a few…types that I like. Of course there’s the usual mix…
Way back at the very first PAX Australia (which was, gosh, 7 years ago now) I remember roaming through the indie booth and stumbled across FRAMED. I’m ashamed to admit…