I’ve been holding out on subscribing to Xbox Game Pass, mostly because I didn’t want another subscription that I’d have to manage. That and the catalogue of games was mostly…
hack ‘n’ slash
Even with all the numerous titles that were delayed due to COVID 2020 has still been a pretty amazing year for games. For me personally this has culminated in no…
The level of content coming out of one person studios these days is frankly astounding. Part of that is definitely due to the great level of community developed IP available…
My history with the Trine series is long, stretching all the way back to 2011. However it could have never happened at all as I missed the game when it…
There are some games which, if not for consistent prodding from my gaming friends, I’d never give any attention to. JRPGs/hack and slash titles are a good example of this…
My history with fighting games runs long and deep. Street Fighter 2: Turbo was my introduction to the scene with my brother and my local friends often battling it out…
Flying Wild Hog’s successful reboot of Shadow Warrior three years ago was a boon for the fledgling development studio. Their initial title, Hard Reset, was a good but not great release,…
The number of games I know that have made the transition from a mobile platform to the PC is vanishingly small. Primarily this is due to the limitations of the…
Reviving old IPs has proved to be something of a double edged sword. There’s definitely a lot of demand out there as many successful Kickstarter campaigns have shown but the…
There were a lot of games I wanted to check out after doing several tours of the indie area at PAX. Unfortunately most of them aren’t available yet, at least…