After finishing my playthrough of Still Wakes the Deep I was left with just one question: why? It’s such an unusual blend of different things: Lovecraftian horror, oddly specific details…
first person
It seems false assumptions has led me to yet again roll the dice on a developer’s debut title. There I was, thinking that Nobody Wants to Die was (for whatever…
This review almost didn’t get written. You see I’ve been on the wrong side of history numerous times with games that are almost universally loved. The first of these was…
Every so often I stumble across a game that feels like it came from a previous era. Sometimes this is a conscious choice, driven by a desire to evoke the…
The last few years have seen AAA titles tend in a few notable (and notorious) directions. The large investment of capital from the publishers and developers pushes them towards wanting…
The concept game idea appears to be catching steam, with a lot of aspiring developers releasing a prelude or mostly-complete title with the idea of generating buzz, getting feedback and…
So one of the reasons that I continue these reviews is mostly to give myself a check on how I’m feeling about a game now vs when I was actually…
There’s a lot to be said for games that are more than the sum of their parts. The games that truly shine are the ones that are able to take…
Boy, going in blind on games can be a real rollercoaster road sometimes. What started out as just me trying to eliminate outside bias from my reviews turned into a…
The Early Access survival/base building genre seems to have a pretty well trodden path these days. You start off with the base game and then release chapters/technology tiers/any other progression…