Remember some years ago, I feel like it was around the early 2010s, when mobile gaming was going to be the next platform to eat the world? Farmville, Cookie Clicker,…
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I made a rule for myself early on when I started reading reviews: don’t read anyone elses until after I’ve posted my own. The reason for the rule is simple,…
Indie developers have the unenviable task of balancing what precious resources they have to create the experience they want to deliver to their audiences. This often means that, when compared…
Is it just me, or did mobile games kinda fade into the background somewhat? Like, rewind say 5 years or so and I was getting mobile game recommendations from everyone,…
It used to be that you really had to get off the beaten track to find experiences that called into question what a “game” really was. Interactivity is definitely key,…
Long time readers will know I have a penchant for games with great visuals, superb sound work and a high concept. These are my review-bait titles: ones that the second…
Journey is an incredibly influential game; it’s concepts weaved throughout numerous titles who sought to emulate their ways and perhaps earn some similar levels of acclaim. Indeed the concept I’ve…
The journey through mental illness is a deeply personal one, intertwined with the life events that lead to the eventual manifestation of symptoms that we label depression, anxiety and so…
I never reviewed Adventure Capitalist but boy, did I put a lot of time into that game. It started when I met up with some friends of ours when we…
One of the secrets behind the Nintendo Wii’s wild success was how it was able to tap into one of the largest markets that had been largely ignored for decades:…