There’s a small trend developing which I like to call MMORPG-Light. Essentially developers are looking to craft the big, epic experience of a MMORPG but are concerned about the way…
Review
If there’s one genre that can be considered “solved” it would be pixelart adventure games. Originally they were born out of the limitations imposed by the hardware of the time,…
Truly unique game mechanics are a rarity. This is not because of any lack of imagination on the part of game developers, far from it. More it’s to do with…
Games, like all creative endeavours, are aspirational things. They all have a goal; some to tell a great story whilst others challenge you with mechanics and puzzles. One of the…
Walking simulators have seen an explosion of popularity and I believe with good reason. Their reliance on the story to move things forward, rather than mechanics or game play, often…
Tomb Raider’s reboot of 3 years ago was a successful one, reinvigorating a franchise that had been sidelined by newer IPs in the same genre. Indeed it was the first…
I’m not one to talk about my most anticipated games but long time readers will know that I’ve been hanging out for The Witness. Braid was one of the most…
Games have been rapidly maturing as a medium, going from a distraction that was only for kids to the canvas upon which many artists now create their wares. As the medium…
I always have a slight feeling of cognitive dissonance when it comes to narratives that are player controlled. On the one hand I love that it allows me to imprint…
Reaction based games have never really been my strong suit. Ever since the brutality that is the Battletoads bike level I think I’ve been left scarred, the flashbacks of the…