Striking the right balance between making a game enjoyable and it’s relative difficulty level can be a rather tricky task. Way back in the dawn of gaming developers would often…
Like all industry terms the definitions of what constitutes a cloud service have become somewhat loose as every vendor puts their own particular spin on it. Whilst many cloud products share a…
There’s been something of a goal shift within the space industry recently. For quite a long time the focus was on returning to the moon and establishing a presence there…
Kickstarter was one of those services that faced the typical chicken and egg problem of Internet start ups. As a crowd funding platform its success was born out of the…
Things like this never fail to bring me to tears: It’s not the most original video on the planet (or off, as the case might be) but it’s probably one…
I’ve long been of the opinion that many of my fellow Generation Ys are suffering from a crisis of desire in regards to the Australian property market. It’s an understandable phenomenon…
3 years. That’s how long I’ve been writing about the R18+ rating in Australia. I had thought that I was pretty much done with it when the rating sailed through…
There’s only one thing that I don’t like about my little 60D and that’s the fact that it’s not a full frame camera. For the uninitiated this means that the…
Space sims are one of my favourite game genres. Indeed my go to title whenever I find myself without an Internet connection is Microsoft’s Freelancer, a game released way back…
I usually reserve these kinds of things for a quick tweet or Facebook post but I figured it was time I actually explained the creation of these particular videos. Shown…