Spurred on by the success of Far Cry 3 Ubisoft seems intent on transforming the series from its once long development cycle into a yearly release event. Whilst fans of…
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There’s a small trend developing which I like to call MMORPG-Light. Essentially developers are looking to craft the big, epic experience of a MMORPG but are concerned about the way…
Puzzlers are something of a mainstay of the indie community thanks to their relative simplicity and large amount of creative freedom they offer the developer. That being said it means…
Far Cry releases have been like clockwork for the first 3 instalments, coming out every 4 years at roughly the same time. That made it something of an oddity in…
In my recent review of Ubisoft Montreal’s latest game, Watch_Dogs, I gave the developers the benefit of the doubt when it came to the graphics issues that many people had…
The evolution of open world style games has been pretty interesting to watch. The gold standard has (and likely will be for a long time) the Grand Theft Auto series…
It’s been a while since a good stealth game has crossed my path with many of the games that I’ve played recently including stealth as a tacked on aspect that…
For someone who’s stated repeatedly that open world games are not my thing I sure have played a lot of them this year, from 38 Studio’s swan song in Kingdoms…
I cut my teeth on many of the first generation of survival horror games and for the most part I really enjoyed them. The first 3 Resident Evils are some…
I’m a really, really big fan of nearly every Blizzard game that’s come out over the past 2 decades. Their dedication to releasing games when they’re done, whilst irritating to…