Long time Early Access titles always have a…je ne sais quoi about them. For me it feels like putting on someone else’s well worn shoes: you know that they’ve served…
strategy
The media we consume is often a reflection of the times we find ourselves in; bringing to the surface ideas, concerns and fears that we collectively share. For many years…
There are many a good game I’ve played in my time, so many in fact that I’ve often forgot the ones that really meant a great deal to me when…
There’s a lot to be said for games that hone in on a core game play idea and ruthlessly pursue that without the additional cruft that seems to plague every…
I’ve had (and still do, for reasons that’ll become self evident) an itch to play a good city builder for sometime. There’s been a few decent candidates that have been…
Ever since I played Auralux all those years ago I’ve been keenly interested in what I like to call “essence” games. They are, as their name would imply, extremely stripped…
Is it just me, or did mobile games kinda fade into the background somewhat? Like, rewind say 5 years or so and I was getting mobile game recommendations from everyone,…
I can remember getting into the custom Warcraft 3 map scene back in the day, churning through map after map just to see what people had created. This is where…
Transport Tycoon has a very special place in my heart. It started back when I was a young lad, the game likely coming to me from my father who’d got…
It’s not often that a developer simply explaining the mechanics sells me on the game. Usually if you can’t simply show how it works through a gameplay trailer or similar…