It’s been interesting to chart the course of The Division and Destiny as they’re both games I’ve played a lot of and each of them have had their own challenges…
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Games built by students are, for the most part, completely terrible. Many of my friends went into game development courses and the games they developed as part of them were…
Transport Tycoon has a very special place in my heart. It started back when I was a young lad, the game likely coming to me from my father who’d got…
Steam’s recommendation engine, despite the unholy treasure trove of data they have on what everyone plays, is total arse. Even the new discover queue is a hit and miss affair;…
The one thing I’ve always hated about most Metroidvania games is when they show you something that you’re not able to access with your current abilities. Often this manifests extremely…
It’s not often that a developer simply explaining the mechanics sells me on the game. Usually if you can’t simply show how it works through a gameplay trailer or similar…
After their long hiatus between Far Cry 2 and Far Cry 3 it doesn’t seem like Ubisoft is willing to let the series breath for much more than a year…
There’s an increasing number of games that are made by developers as part of their own process of self reflection. For some this comes as a catharsis, a want to…
I’ve very much come to enjoy the new breed of city building simulators like Frostpunk and They Are Billions. I think this is mostly due to their more relaxed pace…
When a titan of the game industry gets into a genre the anticipation is always high for what they’re going to bring to the table. The looter shooter genre which…