There was something to be said of the early days of gaming where including full motion video in your game was something that was celebrated. I remember playing the Crusader…
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One of the challenges in attempting to play (and review) a new game every week is managing the backlog of titles that I’ve accumulated in my review queue. For the…
If this is the first review of mine you’re reading (and I entirely blame you for that indiscretion, I’ve been reviewing games for over 10 years now!) then you might…
Indie developers have the unenviable task of balancing what precious resources they have to create the experience they want to deliver to their audiences. This often means that, when compared…
Ah yes, this time of year. The one where I get to throw away some of my usual rules on what games I can review and can look more broadly…
The Xbox Game Pass is doing its damned best to get me to subscribe to it. I’ve avoided it mostly because I already have the majority of the back catalogue…
It’s been a little while between drinks for the Far Cry series, the last one being New Dawn which really wasn’t a full release by the series’ standards. I’ll stop…
Google seems to have honed in on my penchant for slightly off-the-beaten-track kinds of games, often recommending reviews and listicles of games that wouldn’t usually garner a large audience. There’s…
Gotta admit, before playing Hades I wasn’t super into the isometric hack and slash styled games at all. In my head they were too close to the bullet hell genre…
Bashing Kickstarter games for missing their timelines feels like a bit of a dead horse these days. It seems pretty much all of them underestimate just how much work is…