The speed at which games can now spawn new genres and imitators is surprising, even to this long time gamer who’s seen dozens of trends come and go. The latest…
casual
It has been fascinating to watch the medium of games evolve over the decades I’ve been able to experience them. From the early days where they were pure escapism, to…
Some of the most challenging aspects of crafting a game is doing the things right that won’t get noticed. The minutiae that fades into the background can often be as…
Is it just me, or did mobile games kinda fade into the background somewhat? Like, rewind say 5 years or so and I was getting mobile game recommendations from everyone,…
Sometimes you don’t want all the bells and whistles that many games seek to deliver. I’m very much a fan of games that seek to pare down the experience down…
I’m starting to like the idea of proof of concept games over things like Early Access and I’ll tell you why. Early Access has basically become a genre unto itself;…
There’s a fine line you have to walk when looking into a game. On the one hand you want to know enough about it to make it worth your time…
There are few games that are able to sell me on the concept alone but that’s what Kill it with Fire managed to do. You see whilst I’m a bit…
Long time readers will know I have a penchant for games with great visuals, superb sound work and a high concept. These are my review-bait titles: ones that the second…
Games that play with colour, whether it be from the basic idea of restoring it to your world (ala Gris) or the more advanced mechanical based ones like Antichamber, have…