The Early Access survival/base building genre seems to have a pretty well trodden path these days. You start off with the base game and then release chapters/technology tiers/any other progression…
Games
There’s an unspoken genre of games I like to think of as “Having a Lark with your Mates”. These are games that, played by yourself, are usually pretty dull affairs,…
It used to be that you really had to get off the beaten track to find experiences that called into question what a “game” really was. Interactivity is definitely key,…
It’s always fun to think about the genesis of the story and mechanics of a game. Quite often they’re rooted in reality in some way; the stories typically being allegories…
It always takes a little bit of time for the big releases of the year to start ramping up. No one wants to release around the holiday period as you’re…
Sometimes you don’t want all the bells and whistles that many games seek to deliver. I’m very much a fan of games that seek to pare down the experience down…
You’d think with the ever increasing number of games released that I’d be flooded with titles that I was eager to play. It’s not the case unfortunately as a good…
The end of last year was just a deluge of games I wanted to play and so many got left by the wayside. I’m catching up on a lot of…
There are certain things I look to as indicators of a game’s overall quality without having to, you know, play the entire thing end to end. One thing that has…
I’m starting to like the idea of proof of concept games over things like Early Access and I’ll tell you why. Early Access has basically become a genre unto itself;…