Microsoft has been pursuing its unified platform strategy for some time now with admittedly mixed results. The infrastructure to build that kind of unified experience is there, and indeed Microsoft applications have demonstrated that it can be taken advantage of, but it really hasn’t spread to third party developers and integrators like they intended it to. A big part of this was the fact that their mobile offering, Windows Phone, is a very minor player that has been largely ignored by the developer community. Whilst its enterprise integration can’t be beaten the consumer experience, which is key to driving further adoption of the platform, has been severely lacking. Today Microsoft has announced a radical new approach to improving this by allowing iOS and Android apps to run as Universal Applications on the Windows platform.

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The approach is slightly different between platforms however the final outcome is the same: applications written for the two current kings of the smartphone world can run as a universal application on supported Windows platforms. Android applications can be submitted in their native APK form and will then run in a para-virtualized environment (includes aspects of both emulation as well as direct subsystem integration). iOS applications on the other hand can, as of today, be compiled directly from Objective-C into Universal Applications that can be run on Windows Phones. Of course there will likely still be some effort required to get the UX inline but not having to maintain different core codebases will mean that the barriers to developing a cross platform app that includes Windows Phone will essentially drop to nothing.

Of course whether or not this will translate into more people jumping onto the Windows Phone ecosystem isn’t something I can readily predict. Windows Phone has been languishing in the single digit market share ever since its inception and all the changes that Microsoft has made to get that number up haven’t made a meaningful impact on it. Having a better app ecosystem will be a drawcard to those who like Microsoft but haven’t wanted to make the transition but this all relies on developers taking the time to release their applications on the Windows Phone platform. Making the dev experience easier is the first step to this but then it’s a chicken and egg problem of not having enough market share to make it attractive for both ends of the spectrum.

Alongside this Microsoft also announced the ability for web pages to use features of the Windows Phone platform, enabling them to become hosted web pages with enhanced functionality. It’s an interesting approach for enabling a richer web experience however it feels like something that should probably be a generalized standard rather than a proprietary tech that only works for one platform. Microsoft has shown that they’re willing to open up products like this now, something they never did in the past, so potentially this could just be the beachhead to see whether or not there’s any interest before they start pushing it to a wider audience.

This is definitely a great step in the right direction for Microsoft as anything they can do to reduce the barrier to supporting their ecosystem will go a long way to attracting more developers to their ecosystem. There’s still a ways to go to making their mobile platform a serious contender with the current big two but should this app portability program pay dividends then there’s real potential for them to start clawing back some of the market share they once had. It’s likely going to be some time before we know if this gamble will pay off for Microsoft but I think everyone can agree that they’re at least thinking along the right lines.

About the Author

David Klemke

David is an avid gamer and technology enthusiast in Australia. He got his first taste for both of those passions when his father, a radio engineer from the University of Melbourne, gave him an old DOS box to play games on.

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